I played two games at the exposition and I didn't have my fill so here I am. I am writing this with a few failed attempts and wins under my belt. The game is dope, adrenaline-packed and it captures all my attention.
The art design is great, the sound design is great, the bosses' design are great and the gameplay is thrilling The controls are simple but allow for a lot of creativity and ways to play. Bravo!
I had a few hiccups with the game, most notably with the camera and bullets clipping in the wall, but no fundamental problem.
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damn...
sheesh
I played two games at the exposition and I didn't have my fill so here I am. I am writing this with a few failed attempts and wins under my belt. The game is dope, adrenaline-packed and it captures all my attention.
The art design is great, the sound design is great, the bosses' design are great and the gameplay is thrilling The controls are simple but allow for a lot of creativity and ways to play. Bravo!
I had a few hiccups with the game, most notably with the camera and bullets clipping in the wall, but no fundamental problem.
"Too much bullets, 7.8/10
IGN, probably"